Graphics class intro

I got and customized a new class that utilizes the drawing api – but breaks it down into function calls like “obj.fillHex(radius, x, y)”

I eventually settled on posting this. I used my new drawing class to make the hex, and was testing to make sure I could still treat it as a movieclip correctly. I used a random number and two arrays to pick a property, and animate it to a random number with customized limiting numbers each time the hex is clicked. You never know just what it’ll do.

Leave a Reply

Your email address will not be published. Required fields are marked *

You may use these HTML tags and attributes: <a href="" title=""> <abbr title=""> <acronym title=""> <b> <blockquote cite=""> <cite> <code> <del datetime=""> <em> <i> <q cite=""> <strike> <strong>